org.gjt.universe
Class PlayerThreadComputer

java.lang.Object
  |
  +--java.lang.Thread
        |
        +--org.gjt.universe.PlayerThread
              |
              +--org.gjt.universe.PlayerThreadComputer
All Implemented Interfaces:
java.lang.Runnable

class PlayerThreadComputer
extends PlayerThread


Field Summary
 
Fields inherited from class java.lang.Thread
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY
 
Constructor Summary
(package private) PlayerThreadComputer(PlayerID AID)
           
 
Method Summary
(package private)  PlayerID getID()
           
 void run()
           
 
Methods inherited from class java.lang.Thread
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getContextClassLoader, getName, getPriority, getThreadGroup, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setName, setPriority, sleep, sleep, start, stop, stop, suspend, toString, yield
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

PlayerThreadComputer

PlayerThreadComputer(PlayerID AID)
Method Detail

run

public void run()
Specified by:
run in interface java.lang.Runnable
Overrides:
run in class java.lang.Thread

getID

PlayerID getID()


Copyright © 2001 Universe Dev Team All Rights Reserved.