Theme 001 001 - Simple

This theme represents version 19990402.

This theme is currently being play tested. Values might be modified to help balance the game, before final release.

Tech Tree

The following are a list of techs that are available for research, the research points needed to "discover" this tech, and the prerequisites needed for this tech.

Name Research Points Prerequisites
Heat Transfer Metallurgy 10 none
High Power Lasers 10 none
PolyCarbon Technology 10 none
Super Cooling 10 none
InfraRed Technology 10 none
Manufacturing Tech I 10 none
Magnetics 100 Heat Transfer Metallurgy
Cybernetics 100 High Power Lasers
Shift Technology 100 High Power Lasers, Super Cooling
Cold Fusion 100 Heat Transfer Metallurgy, Super Cooling
Manufacturing Tech II 100 Manufacturing Tech I, Magnetics, Cybernetics
Electromagnetic Dispersion 1000 Cold Fusion
Plasma Technology 1000 Shift Technology, Cold Fusion
Nano-Technology 1000 PolyCarbon Technology, Cybernetics
Antimatter Control 1000 Super Cooling, Magnetics
Optics 1000 High Power Lasers, InfraRed Technology
Manufacturing Tech III 1000 Manufacturing Tech II, Nano-Technology, Antimatter Control
Force Field 10000 Electromagnetic Dispersion, Optics
Gravity Control 10000 Plasma Technology, Antimatter Control
Hyperspace 10000 Nano-Technology, Antimatter Control
Organic 10000 Nano-Technology, Optics
Manufacturing Tech IV 10000 Manufacturing Tech III, Gravity Control, Organic
Unification Physics 100000 Gravity Control, Hyperspace

Ship Modules

Power Requirements (Power Req.) are in Power Points. Engineering Costs (Eng. Cost) are in Engineering Points. Build Costs are in Ship Manufacturing Points.

Shield

Name Tech Prerequisites Shield Points Power Req. Eng. Cost Build Cost
Heat Sinks Heat Transfer Metallurgy 0.2 10 10 10
Magnetic Screen Magnetics 0.4 100 100 100
Dispersion Field Electromagnetic Dispersion 0.6 1000 1000 1000
Force Field Force Field 0.8 10000 10000 10000

Attack

Name Tech Prerequisites Attack Points Power Req. Eng. Cost Build Cost
Laser Beam High Power Lasers 0.2 10 10 10
Radiation Beam Magnetics 0.4 100 100 100
Plasma Ray Plasma Technology 0.6 1000 1000 1000
Mass Driver Beam Gravity Control 0.8 10000 10000 10000

Armor

Name Tech Prerequisites Armor Points Power Req. Eng. Cost Build Cost
Titanium none 1 10 10 10
Polycarbon PolyCarbon Technology 2 100 100 100
Nano-composite Nano-Technology 3 1000 1000 1000
Admantium Unification Physics 4 10000 10000 10000

FTL Drive

Name Tech Prerequisites Parsecs/Turn Power Req. Eng. Cost Build Cost
Warp none 0.05 5 5 5
Shift Engine Shift Technology 0.1 50 50 50
Singularity Gravity Control 0.2 500 500 500
Jump Gating Hyperspace 0.4 5000 5000 5000

Fuel

Name Tech Prerequisites Parsecs Power Req. Eng. Cost Build Cost
Liquid Hydrogen none 1.0 5 5 5
Solid Hydrogen Super Cooling 1.5 50 50 50
Antimatter Antimatter Control 2.0 500 500 500
Tachyon Unification Physics 2.5 5000 5000 5000

Scanner

Name Tech Prerequisites Parsecs Power Req. Eng. Cost Build Cost
Radar none 0.25 5 5 5
Infrared InfraRed Technology 0.5 50 50 50
Electro Optical Optics 0.75 500 500 500
Tachyon Unification Physics 1.0 5000 5000 5000

Power

Name Tech Prerequisites Power Points Eng. Cost Build Cost
Fission none 50 10 10
Fusion Cold Fusion 500 100 100
Antimatter Antimatter Control 5000 1000 1000
Antimatter Fusion Gravity Control 50000 10000 10000

Computer

Name Tech Prerequisites Comp. Points Power Req. Eng. Cost Build Cost
Electronic none 0.2 10 10 10
Cybernetic Cybernetics 0.4 100 100 100
Optronic Optics 0.6 1000 1000 1000
Organic Organic 0.8 10000 10000 10000

Storage

Name Tech Prerequisites Resource Points Power Req. Eng. Cost Build Cost
Storage I none 10 10 10 10
Storage II Manufacturing Tech I 100 100 100 100
Storage III Manufacturing Tech II 1000 1000 1000 1000
Storage IV Manufacturing Tech III 10000 10000 10000 10000

Colony

Name Tech Prerequisites Power Req. Eng. Cost Build Cost Modules Population
Starting Colony N/A N/A N/A N/A Factory I
Fission Plant
Environment I
Storage I
Mining I
2.0
Colony I none 10 10 10 Factory I
Fission Plant
Environment I
Storage I
Mining I
2.0

Station Improvements

Shields

Name Tech Prerequisites Shield Points Power Req. Env. Req. Build Cost
Station Heat Sinks None 1 1 1 10
Magnetic Screen Magnetics, Manufacturing Tech I 2 10 10 100
Dispersion Field Electromagnetic Dispersion, Manufacturing Tech II 3 100 100 1000
Force Field Force Field, Manufacturing Tech III 4 1000 1000 10000

Attack

Name Tech Prerequisites Attack Points Power Req. Env. Req. Build Cost
Laser Beam Array High Power Lasers 1 1 1 10
Radiation Beam Array Magnetics 2 10 10 100
Plasma Ray Array Plasma Technology 3 100 100 1000
Mass Driver Beam Array Gravity Control 4 1000 1000 10000

Station Manufacturing

Name Tech Prerequisites Manufacturing Points Power Req. Env. Req. Build Cost
Factory I none 1 1 1 10
Factory II Manufacturing Tech I 10 10 10 100
Factory III Manufacturing Tech II 100 100 100 1000
Factory IV Manufacturing Tech III 1000 1000 1000 10000
Factory V Manufacturing Tech IV 10000 10000 10000 100000

Ship Manufacturing

Name Tech Prerequisites Manufacturing Points Power Req. Env. Req. Build Cost
Ship Docks I none 1 1 1 10
Ship Docks II Manufacturing Tech I 10 10 10 100
Ship Docks III Manufacturing Tech II 100 100 100 1000
Ship Docks IV Manufacturing Tech III 1000 1000 1000 10000
Ship Docks V Manufacturing Tech IV 10000 10000 10000 100000

Environmental

Name Tech Prerequisites Population Power Req. Env. Req. Build Cost
Environment I none 50 1 1 10
Environment II Manufacturing Tech II 500 10 10 100
Environment III Manufacturing Tech III 5000 100 100 1000
Environment IV Manufacturing Tech IV 50000 1000 1000 10000

Scanner

Name Tech Prerequisites Parsecs Power Req. Env. Req. Build Cost
Scanner I none 0.5 1 1 10
Scanner II InfraRed Technology 1.0 10 10 100
Scanner III Optics 1.5 100 100 1000
Scanner IV Unification Physics 2.0 1000 1000 10000

Power

Name Tech Prerequisites Power Points Env. Req. Build Cost
Fission Plant none 10 1 10
Fusion Plant Cold Fusion, Manufacturing Tech I 100 10 100
Antimatter Plant Antimatter Control, Manufacturing Tech II 1000 100 1000
Antimatter Fusion Plant Gravity Control, Manufacturing Tech IV 10000 1000 10000

Reasearch

Name Tech Prerequisites Research Points Power Req. Env. Req. Build Cost
Research I none 1 1 1 10
Research II Manufacturing Tech I 10 10 10 100
Research III Manufacturing Tech II 100 100 100 1000
Research IV Manufacturing Tech III 1000 1000 1000 10000

Engineering

Name Tech Prerequisites Engineering Points Power Req. Env. Req. Build Cost
Engineering I none 1 1 1 10
Engineering II Manufacturing Tech I 10 10 10 100
Engineering III Manufacturing Tech II 100 100 100 1000
Engineering IV Manufacturing Tech III 1000 1000 1000 10000

Storage

Name Tech Prerequisites Resource Points Power Req. Env. Req. Build Cost
Storage I none 1 1 1 10
Storage II Manufacturing Tech I 10 10 10 100
Storage III Manufacturing Tech II 100 100 100 1000
Storage IV Manufacturing Tech III 1000 1000 1000 10000

Mining

Name Tech Prerequisites Resource Points Power Req. Env. Req. Build Cost
Mining I none 1 1 1 10
Mining II Manufacturing Tech I 10 10 10 100
Mining III Manufacturing Tech II 100 100 100 1000
Mining IV Manufacturing Tech III 1000 1000 1000 10000

Ship Designs

Name Shield Attack Armor FTL Drive Fuel Scanner Power Computer Storage Colony
Probe None None None Warp Liquid Hydrogen Radar Fission None None None
Colony None None None Warp Liquid Hydrogen None Fission None None Colony I

Station Factors

Name Description Value
Theme Growth Factor Population Point Growth 1.0
Theme Economic Factor Economic Point adjustment 1.0
Theme Mining Linear Factor Resource Point adjustment 1.0
Theme Mining Exponential Factor Resource Point adjustment 0.0005
Theme Environmental Factor Population bonus adjustment from extra Economic points 0.1
Theme Manufacturing Factor Manufacturing Point adjustment 1.0
Theme Research Factor Research Point adjustment 1.0
Theme Engineering Factor Engineering Point adjustment 1.0

Races

Name Attack Defence Mining Manufacturing Population Growth Economic Research Engineering
Human 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0
Cyborg 0.9 0.9 0.9 0.9 0.8 1.2 0.9 0.9
Chi 0.95 0.95 0.95 0.95 0.95 1.0 1.2 1.2
Vermitidae 1.2 1.2 0.95 0.95 0.95 1.0 0.95 0.95
Kal'nar 0.975 0.975 0.975 0.975 1.2 1.0 0.975 0.975
Xentranal 0.975 0.975 1.2 0.975 0.975 1.0 0.975 0.975
Zimga 0.975 0.975 0.975 1.2 0.975 1.0 0.975 0.975

Race Weights

Factor Weight
Attack Factor 1.0
Defence Factor 1.0
Mining Factor 1.0
Population Growth Factor 1.0
Manufacturing Factor 1.0
Economic Factor 4.0
Research Point Production Factor 1.0
Engineering Point Production Factor 1.0

Planet Factors

Distributions

Factor Distribution Arguments
Mining 1 0, 100
Habitation 2 0.9, 0.2

Home Planet Values

Factor Value
Mining 100.0
Habitation 1.15

Battle Factors

Factor Value
Battle Factor 0.5
Damage Factor 1.0
Shield Regneration Factor 1.0


Return to: Universe - Schemes - Scheme 001

Created: 31 Aug 1998
Updated: 6 Jun 2001

© 1998 Universe Dev Team