Cost 001
This represents all "resources" available in this scheme. A
"resource" is a very loosely defined term, representing anything that
can be created, used up or representing a value of some kind.
Note that the points have arbitrary units.
Research Points
This is used to acquire new technology from the tech tree. Research
points are created at Research centers on Stations.
Engineering Points
This is used to develop new improvements or ship designs. Every new
item created from new technology must be designed and tested before
going into production, which requires engineering points. Engineering
points are created at Engineering centers on Stations.
Resource Points
Resource points are generic items that are used for the creation of
many items in the game. They can be thought of as "raw materials".
Resource points are created at Mines on Stations.
Station Manufacturing Points
These points are used to manufacture improvements (buildings) on
stations. Station manufacturing points are created at station
manufacturing centers on stations.
Ship Manufacturing Points
These points are used to manufacture space ships. Ship Manufacturing
points are created at ship manufacturing centers on stations.
Power Points
These points are the amount of power that an item uses/produces.
Almost everything needs power of some kind. Power points are created
at power plants on stations or on ships.
Population Points
This represents an amount of living people. Maybe one point = one
million people. Population points are created and "stored" on
stations.
Economic Points
This represents "work" created by the population. The amount of
Economic points created at a station is proportional to number of
people there (population points). Economic points are created by the
population (population points) on stations.
Attack Points
The offensive strength of a weapon. Attack points are created by
attack modules on stations and ships.
Defense Points
The defensive strength of an item (shields.) Defense points are
created by defense modules on stations and ships.
Armor Points
The hull strength (or equivalent) of a ship or item. When the Armor
Points go to zero, the item is destroyed. Equivalent to "hit
points". Armor points are created by armor modules on ships.
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Scheme 001
Created: 28 Aug 1998
Updated: 6 Jun 2001
© 1998 Universe Dev Team