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java.lang.Object | +--org.gjt.universe.DBItem | +--org.gjt.universe.PlayerBase | +--org.gjt.universe.PlayerUndefined
This class supports a single instance which is used to represent an unknown player in situations where null can not be used.
Field Summary | |
static PlayerID |
ID
|
static PlayerUndefined |
SINGLETON
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Fields inherited from class org.gjt.universe.PlayerBase |
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Constructor Summary | |
private |
PlayerUndefined()
|
Method Summary | |
(package private) void |
initializeThreads()
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VectorDisplayReturn |
specificDisplayDebug()
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void |
Submit()
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Methods inherited from class org.gjt.universe.PlayerBase |
addScript, getCiv, getID, getIndex, getName, getOwner, getThread, instantiateScriptObject, setName, setThread, start |
Methods inherited from class org.gjt.universe.DBItem |
getLocation |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
public static PlayerUndefined SINGLETON
public static PlayerID ID
Constructor Detail |
private PlayerUndefined()
Method Detail |
public void Submit()
Submit
in class PlayerBase
public VectorDisplayReturn specificDisplayDebug()
specificDisplayDebug
in class DBItem
void initializeThreads()
initializeThreads
in class PlayerBase
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