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java.lang.Object
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+--org.gjt.universe.DBItem
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+--org.gjt.universe.PlayerBase
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+--org.gjt.universe.PlayerUndefined
This class supports a single instance which is used to represent an unknown player in situations where null can not be used.
| Field Summary | |
static PlayerID |
ID
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static PlayerUndefined |
SINGLETON
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| Fields inherited from class org.gjt.universe.PlayerBase |
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| Constructor Summary | |
private |
PlayerUndefined()
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| Method Summary | |
(package private) void |
initializeThreads()
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VectorDisplayReturn |
specificDisplayDebug()
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void |
Submit()
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| Methods inherited from class org.gjt.universe.PlayerBase |
addScript, getCiv, getID, getIndex, getName, getOwner, getThread, instantiateScriptObject, setName, setThread, start |
| Methods inherited from class org.gjt.universe.DBItem |
getLocation |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
public static PlayerUndefined SINGLETON
public static PlayerID ID
| Constructor Detail |
private PlayerUndefined()
| Method Detail |
public void Submit()
Submit in class PlayerBasepublic VectorDisplayReturn specificDisplayDebug()
specificDisplayDebug in class DBItemvoid initializeThreads()
initializeThreads in class PlayerBase
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