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Packages that use GalaxyType | |
universe.server |
Uses of GalaxyType in universe.server |
Fields in universe.server declared as GalaxyType | |
private GalaxyType[] |
GameScale.myGalaxyTypes
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private static GalaxyType[] |
GameScale.SMALL_GALAXY_TYPES
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private static GalaxyType[] |
GameScale.MEDIUM_GALAXY_TYPES
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private static GalaxyType[] |
GameScale.LARGE_GALAXY_TYPES
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private static GalaxyType[] |
GameScale.HUGE_GALAXY_TYPES
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private static GalaxyType[] |
GameScale.GLIESE_GALAXY_TYPES
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private static GalaxyType[] |
GameScale.INTERGALACTIC_GALAXY_TYPES
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static GalaxyType |
GalaxyType.STD
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static GalaxyType |
GalaxyType.GLOBULAR
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static GalaxyType |
GalaxyType.SPIRAL
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static GalaxyType |
GalaxyType.ELLIPTICAL
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static GalaxyType |
GalaxyType.GLIESE
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static GalaxyType[] |
GalaxyType.USUAL_RANDOM_TYPES
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static GalaxyType[] |
GalaxyType.UNIQUE_TYPES
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Methods in universe.server that return GalaxyType | |
GalaxyType[] |
GameScale.getGalaxyTypes()
This method returns the array of galaxy types that may be generated by this game scale. |
static GalaxyType |
GalaxyType.FindByKey(java.lang.String aKey)
This class method returns the GalaxyType which is stored under the given key, or null if no such object exists. |
Methods in universe.server with parameters of type GalaxyType | |
void |
GameScale.setGalaxyTypes(GalaxyType[] newValue)
This method sets the array of galaxy types that may be generated by this game scale. |
Constructors in universe.server with parameters of type GalaxyType | |
GameScale(java.lang.String key,
int minGalaxyCount,
int maxGalaxyCount,
float minDiameter,
float maxDiameter,
float minDensity,
float maxDensity,
GalaxyType[] GalaxyTypes)
This constructor is used to construct instances whose galaxy count, diameter, and possible galaxy type ranges need to be explicitly specified as arguments. |
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