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Class Summary |
| CivOptions |
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| Database |
This is the main database class. |
| DatabaseDiskbased |
This database type is completely disk based. |
| GalaxyBase |
Abstract class from which all concrete classes used
to represent galaxies in the game are to be derived. |
| GalaxyElliptical |
The GalaxyElliptical class used for galaxies containing
a random scattering of star systems with an overall structure
which astronomers refer to as elliptical. |
| GalaxyGliese |
Class used to represent a galaxy defined by the portion of
the Milky Way contained in the Gliese Star Catalog. |
| GalaxyGlobular |
This class implements instances of randomly generated
globular galaxies. |
| GalaxySpiral |
This class implements instances of randomly generated
spiral galaxies. |
| GalaxyStd |
Class used for standard irregular galaxies containing a
a random scattering of star systems with no discernable
structure. |
| GalaxyTest |
This class is used for testing... |
| GlieseCatalog |
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| GlieseLine |
Parses each line of of the Gliese Catalog. |
| PlanetBase |
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| PlayerBase |
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| PlayerComputer |
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| PlayerHuman |
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| PlayerType |
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| RaceBase |
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| RaceRandom |
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| SchemeBase |
This is the base class for all Scheme objects. |
| StarNames |
This class handles reading in a list of star name from the
UniverseData file. |
| SystemBase |
The abstract base class from which concrete star
system classes are defined. |
| SystemGliese |
This class implements a special star system object
which represents Earth's solar system, with its known
set of planets and their moons. |
| SystemStd |
A concrete class with constructors which
allow creation of planets using the accrete
planetary make-up model. |
| ThemeFileFilter |
This class represnts a file filter for Universe Theme Files. |