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Interface Summary | |
Factory | |
Orderable | Orderable.java Created: Thu Apr 13 13:42:04 2000 |
OrderChangeListener | |
OrderModelChangeListener | |
ResourceGroupsListListener | |
TurnProcessedListener |
Class Summary | |
AggregatedResourceGroup | |
AlphaOptions | This class is used to enable/disable parts of code at runtime. |
AtmosphereCompositionType | |
AtmosphereCompositionType.CarbonDioxideAtmosphereCompositionType | This standard subclass is used to represent planets which have an atmosphere composed almost entirely of carbon dioxide. |
AtmosphereCompositionType.HydrogenAtmosphereCompositionType | This standard subclass is used to represent planets which have an atmosphere composed almost entirely of hydrogen. |
AtmosphereCompositionType.NoneAtmosphereCompositionType | This standard subclass is used to represent planets which have such a low surface pressure that they have no appreciable atmosphere. |
AtmosphereCompositionType.NormalAtmosphereCompositionType | This standard subclass is used to represent planets which have atmospheric composition ranges which are much like those of Earth. |
AtmosphereType | |
AtmosphereType.NoneAtmosphereType | This standard subclass is used to represent non-existent atmospheres (i.e. |
AtmosphereType.NormalAtmosphereType | This standard subclass is used to represent atmospheres which are much like that of Earth. |
Civ | |
CivID | This class is used to access Civ objects in the database. |
CivList | The this class handles look-up of specific civilizations by their unique ID. |
CivOptions | |
CivUndefined | This class supports a single instance which is used to represent an unknown civ in situations where null can not be used. |
Classification | |
CommandLine | Parses the command line options and sets the appropriate flags in the class. |
Config | |
Coord | Encapsulates a cartesian three-space coordinate. |
CostBase | This class (and subclasses) represents the "cost" or resources involved in creating or maintaining a particular thing. |
CostID | This class is used to access Cost objects in the database. |
CostList | |
CostUndefined | |
DBItem | The base class of all database items. |
DBList | |
DBTable | This class is used to implement a searchable and enumerable table of objects that can be accessed and modified in a synchronized manner. |
DBType | Enumerated type for the DBItem class. |
DisplayAlien | |
DisplayAlienFilter | |
DisplayDebug | |
DisplayFleet | |
DisplayFleetFilter | |
DisplayGalaxy | |
DisplayGalaxyFilter | |
DisplayModuleDesign | |
DisplayNode | This class represents one icon on an info tree. |
DisplayNodeColor | This is an enumerated type for the DisplayNode class. |
DisplayNodeType | This is an enumerated type for the DisplayNode class. |
DisplayPlanet | |
DisplayPlanetFilter | |
DisplayResults | |
DisplayReturn | |
DisplayReturnType | This is an enumerated type for the DisplayReturn class. |
DisplayShipDesign | |
DisplayStation | |
DisplayStationFilter | |
DisplaySystem | |
DisplaySystemFilter | |
DisplayTech | |
DisplayUtil | This class has various utilities for displaying of information. |
DisplayWormhole | |
DisplayWormholeFilter | |
Distribution | |
FleetBase | Abstract base class for representing a group of ships moving together or stationed in the same location. |
FleetID | This class is used to access Fleet objects in the database. |
FleetList | This class handles look-up of specific fleets by their unique ID. |
FleetStd | |
GalaxyBase | Abstract class from which all concrete classes used to represent galaxies in the game are to be derived. |
GalaxyElliptical | The GalaxyElliptical class used for galaxies containing a random scattering of star systems with an overall structure which astronomers refer to as elliptical. |
GalaxyGliese | Class used to represent a galaxy defined by the portion of the Milky Way contained in the Gliese Star Catalog. |
GalaxyGlobular | This class implements instances of randomly generated globular galaxies. |
GalaxyID | This class is used to access Galaxy objects in the database. |
GalaxyList | This class handles look-up of specific galaxies by their unique ID. |
GalaxySpiral | This class implements instances of randomly generated spiral galaxies. |
GalaxyStd | Class used for standard irregular galaxies containing a a random scattering of star systems with no discernable structure. |
GalaxyTest | This class is used for testing... |
GalaxyType | |
GalaxyUndefined | |
GameEngine | This class starts and runs the game. |
GameGoals | |
GameOptions | This class implements an object which contains the game options which may be set by the creating civ. |
GameScale | |
GlieseCatalog | |
GlieseLine | Parses each line of of the Gliese Catalog. |
GravityType | |
GravityType.HighGravityType | This standard subclass is used to classify a surface gravity which is slightly heavier than that of Earth and which most beings would find oppressive. |
GravityType.LowGravityType | This standard subclass is used to classify a surface gravity which is much less than that of Earth, but still enough that objects won't simply fly of the surface. |
GravityType.NormalGravityType | This standard subclass is used to classify a surface gravity which is essentially the same as that of Earth. |
GravityType.UltraHighGravityType | This standard subclass is used to classify a surface gravity which is so heavy that most beings would be instantly crushed into paste by it. |
GravityType.ZeroGravityType | This standard subclass is used to classify a surface gravity which is so weak that it is eseentially non- existent (e.g. |
GroupDisplay | GroupDisplay.java Created: Wed Oct 20 09:45:46 1999 |
GUIFactory | |
Index | This is the base class for all ID classes. |
JarLoader | |
KeyedItem | |
Knowledge | |
KnowledgeAlien | This class represents the Knowledge about a particular alien. |
KnowledgeAlienMap | |
KnowledgeBase | This is the base class for all Knowledge objects. |
KnowledgeFleet | |
KnowledgeFleetMap | |
KnowledgeID | This class is used to access Knowledge objects in the database. |
KnowledgeList | |
KnowledgeModuleDesign | This class represents the Knowledge about a particular item. |
KnowledgeModuleDesignMap | |
KnowledgePlanet | This class represents the Knowledge about a particular planet. |
KnowledgePlanetMap | |
KnowledgeShip | |
KnowledgeShipDesign | |
KnowledgeShipDesignMap | |
KnowledgeShipMap | |
KnowledgeStation | |
KnowledgeStationMap | |
KnowledgeSystem | |
KnowledgeSystemMap | |
KnowledgeTech | This class represents the Knowledge about a particular tech. |
KnowledgeTechMap | |
KnowledgeUndefined | This class represents the undefined Knowledge object |
Location | The Location class represents a "location" in the universe. |
LocationType | Enumerated type for the Location class. |
Log | |
ManifestItems | |
ManifestItems.KVPair | |
ModuleBase | The ModuleBase class represents objects used to "construct" ships, and stations. |
ModuleDesignBase | The ModuleDesignBase class represents objects used to "construct" ships, and stations. |
ModuleDesignID | |
ModuleDesignList | |
ModuleDesignUndefined | |
ModuleID | |
ModuleList | |
ModuleUndefined | |
Names | The Names class randomly creates names used in the program. |
NonsyncList | A non synchronized Linked List. |
Order | This is the base class for all Order objects. |
OrderableOrderModel | |
OrderColonize | |
OrderEngine | |
OrderModel | |
OrderMove | |
OrderQueue | |
OrderQueueSet | This data structure is an array of hashtables. |
OrderQueueSetIndex | |
OrderQueueSetIndex.OrderQueueSetIndexEnumeration | |
OrderTransfer | OrderTransfer.java Created: Wed Jun 14 10:48:03 2000 |
OrderTransitWormhole | |
PlanetBase | |
PlanetID | This class is used to access Planet objects in the database. |
PlanetList | |
PlanetType | |
PlanetUndefined | |
PlayerBase | |
PlayerComputer | |
PlayerComputerTest | |
PlayerHuman | |
PlayerID | This class is used to access Player objects in the database. |
PlayerList | The this class handles look-up of specific players. |
PlayerThread | |
PlayerThreadComputer | |
PlayerThreadComputerTest | |
PlayerThreadHuman | |
PlayerType | |
PlayerUndefined | This class supports a single instance which is used to represent an unknown player in situations where null can not be used. |
PlayOptions | |
Polynomial | This class represents a polynomial. |
Pool | |
ProtoModule | |
ProtoObject | ProtoObject.java Created: Wed Jun 14 09:29:45 2000 ProtoObject is the base class from which ProtoTech, ProtoModule, and ProtoShip are derived. |
ProtoShip | |
ProtoTech | |
RaceBase | |
RaceRandom | |
Relationship | |
RelationshipType | Enumerated type for the Relationship class. |
ResourceGroup | |
ResultArrival | |
ResultBase | The base class for all Result objects. |
ResultBattle | An object encapsulating information about the result of a battle. |
ResultBuild | |
ResultColonize | An object encapsulating information about the result of sending a colony ship to a colonizable location. |
ResultDetection | |
ResultEngineering | |
ResultHomeSystem | |
ResultList | |
ResultMessage | |
ResultTech | |
ResultWormholeOscillation | |
SaveGame | |
SchemeBase | This is the base class for all Scheme objects. |
ShipBase | This class represents one ship. |
ShipDesignBase | |
ShipDesignFilter | |
ShipDesignID | |
ShipDesignList | |
ShipDesignUndefined | |
ShipID | |
ShipList | |
ShipStd | |
Star | Instances of this very simple class represent a star in the game. |
StarNames | This class handles reading in a list of star name from the UniverseData file. |
StationBase | |
StationID | |
StationList | |
StationUndefined | |
SurfacePressureType | |
SurfacePressureType.HighSurfacePressureType | This standard subclass is used to represent planets which have a surface pressure slightly higher than Earth-normal. |
SurfacePressureType.LowSurfacePressureType | This standard subclass is used to represent planets which have a surface pressure slightly higher than Earth-normal. |
SurfacePressureType.NoneSurfacePressureType | This standard subclass is used to represent planets which have such a low surface pressure that they essentially have no atmosphere at all. |
SurfacePressureType.NormalSurfacePressureType | This standard subclass is used to represent planets which have surface pressure much like that of Earth. |
SurfacePressureType.UltraHighSurfacePressureType | This standard subclass is used to represent planets which have a surface pressure significantly higher than Earth-normal. |
SurfacePressureType.UltraLowSurfacePressureType | This standard subclass is used to represent planets which have a surface pressure significantly lower than Earth-normal. |
SystemBase | The abstract base class from which concrete star system classes are defined. |
SystemGliese | This class implements a special star system object which represents Earth's solar system, with its known set of planets and their moons. |
SystemID | This class is used to access System objects in the database. |
SystemList | |
SystemStd | A concrete class with constructors which allow creation of planets using the accrete planetary make-up model. |
SystemUndefined | |
TechBase | |
TechID | |
TechList | |
TechUndefined | |
TemperatureType | |
TemperatureType.CoolTemperatureType | This standard subclass is used to represent planets which have temperature ranges slightly colder than those of Earth. |
TemperatureType.ExtremeTemperatureType | This standard subclass is used to represent planets which have temperature ranges entirely above the boiling point of water on Earth. |
TemperatureType.GlacialTemperatureType | This standard subclass is used to represent planets which have temperature ranges entirely below the freezing point of water on Earth. |
TemperatureType.HotTemperatureType | This standard subclass is used to represent planets which have temperature ranges slightly warmer than those of Earth. |
TemperatureType.InfernalTemperatureType | This standard subclass is used to represent planets which have temperature ranges entirely above the boiling point of water on Earth. |
TemperatureType.NormalTemperatureType | This standard subclass is used to represent planets which have temperature ranges which are much like those of Earth. |
TerrainType | |
TerrainType.DesertTerrainType | This standard subclass is used to represent a planet covered in a vast desert (e.g. |
TerrainType.GasGiantTerrainType | This standard subclass is used as the catch-all for those terrains whose make-up falls outside the character of all other terrain types. |
TerrainType.IceboundOceanTerrainType | This standard subclass is used to represent a planet completely covered in an ocean encased beneath a layer of ice (e.g. |
TerrainType.IceTerrainType | This standard subclass is used to represent a planet completely covered by a layer of ice (e.g. |
TerrainType.MixedTerrainType | This standard subclass is used to represent a planet containing a mix of various land and ocean terrain (e.g. |
TerrainType.OceanTerrainType | This standard subclass is used to represent a planet almost completely covered by an ocean. |
TerrainType.RockTerrainType | This standard subclass is used to represent a barren rocky planet (e.g. |
ThemeFileFilter | This class represnts a file filter for Universe Theme Files. |
TurnBase | |
TurnDirect | |
Universe | This is the main application class for the Universe Gaming System. |
UniverseData | Encapsulates searching for resources (e.g. |
UniverseScriptObject | |
UniverseTestHarness | |
UPM | |
UPM.GroupKVP | |
UPM.PluginInfo | Class PluginInfo: Contains the basic data about each plugin that has been loaded. |
UStatus | |
Util | |
VectorDisplayReturn | |
VectorFleetID | |
VectorGalaxyID | |
VectorModuleDesignID | |
VectorModuleID | |
VectorPlanetID | |
VectorShipDesignID | |
VectorShipID | |
VectorStationID | |
VectorSystemID | |
VectorTechID | |
VersionInfo | |
WeatherType | |
WeatherType.CalmWeatherType | This standard subclass is used to represent planetary weather which is much less energetic than that of Earth. |
WeatherType.NoneWeatherType | This standard subclass is used to represent planetary weather which is much less energetic than that of Earth. |
WeatherType.NormalWeatherType | This standard subclass is used to represent planetary weather which is no more violent than that of Earth. |
WeatherType.TurbulentWeatherType | This standard subclass is used to represent planetary weather which is slightly violent than that of Earth. |
WeatherType.ViolentWeatherType | This standard subclass is used to represent planetary weather which is much more violent than that of Earth. |
Wormhole | A wormhole is a zero length conduit between two distant points in space through the lowest (zero-dimension) level of hyperspace. |
WormholeID | This class is used for unique IDs to access Wormhole objects in the database. |
WormholeList | The this class handles look-up of specific wormholes by their unique ID. |
WormholeOscillating | This class implements a special kind of wormhole which has one end-point which oscillates between two or more locations on a regular basis. |
WormholeUndefined | This class is used to represent a wormhole which is not defined. |
Exception Summary | |
GUIUnknownException | |
NotLocatableException | |
SchemeUnknownException |
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