Uses of Class
org.gjt.universe.PlayerBase

Packages that use PlayerBase
org.gjt.universe   
 

Uses of PlayerBase in org.gjt.universe
 

Subclasses of PlayerBase in org.gjt.universe
(package private)  class PlayerComputer
           
(package private)  class PlayerComputerTest
           
(package private)  class PlayerHuman
           
(package private)  class PlayerUndefined
          This class supports a single instance which is used to represent an unknown player in situations where null can not be used.
 

Fields in org.gjt.universe declared as PlayerBase
(package private)  PlayerBase UniverseScriptObject.player
           
private  PlayerBase Civ.player
           
 

Methods in org.gjt.universe that return PlayerBase
 PlayerBase UniverseScriptObject.getPlayer()
           
static PlayerBase PlayerList.remove(PlayerID id)
          This method removes the given player from the master list of those currently in the game.
static PlayerBase PlayerList.get(PlayerID id)
          This method returns the player with the given ID.
 PlayerBase Civ.getPlayer()
          This method returns the player who is directing this civilziation.
 

Methods in org.gjt.universe with parameters of type PlayerBase
static void PlayerList.add(PlayerBase obj)
          This method adds the given player to the master list of those currently in the game.
 void Civ.setPlayer(PlayerBase newValue)
          This method sets the player who is directing this civilization.
 

Constructors in org.gjt.universe with parameters of type PlayerBase
UniverseScriptObject(PlayerBase player)
           
 



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