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Packages that use PlayerBase | |
org.gjt.universe |
Uses of PlayerBase in org.gjt.universe |
Subclasses of PlayerBase in org.gjt.universe | |
(package private) class |
PlayerComputer
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(package private) class |
PlayerComputerTest
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(package private) class |
PlayerHuman
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(package private) class |
PlayerUndefined
This class supports a single instance which is used to represent an unknown player in situations where null can not be used. |
Fields in org.gjt.universe declared as PlayerBase | |
(package private) PlayerBase |
UniverseScriptObject.player
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private PlayerBase |
Civ.player
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Methods in org.gjt.universe that return PlayerBase | |
PlayerBase |
UniverseScriptObject.getPlayer()
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static PlayerBase |
PlayerList.remove(PlayerID id)
This method removes the given player from the master list of those currently in the game. |
static PlayerBase |
PlayerList.get(PlayerID id)
This method returns the player with the given ID. |
PlayerBase |
Civ.getPlayer()
This method returns the player who is directing this civilziation. |
Methods in org.gjt.universe with parameters of type PlayerBase | |
static void |
PlayerList.add(PlayerBase obj)
This method adds the given player to the master list of those currently in the game. |
void |
Civ.setPlayer(PlayerBase newValue)
This method sets the player who is directing this civilization. |
Constructors in org.gjt.universe with parameters of type PlayerBase | |
UniverseScriptObject(PlayerBase player)
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